Sunday 16 March 2014

Weekly NDM #13

http://www.theguardian.com/technology/2014/jan/25/candy-crush-saga-king-financial-results-2012

Candy Crush Saga's biggest period of success falls outside the 2012 financial filing.

The parent company of games firm King, whose Candy Crush Saga is one of the most lucrative mobile games in the world, has published its financial results for 2012.
Midasplayer.com reported turnover of €26.6m (£22.1m) and a net profit of €5.3m for the year, compared to €30m and a €209k loss respectively in 2011.
The financials don’t reveal much about the mobile growth of King’s business, however. Candy Crush Saga only launched for Apple’s iPhone and iPad in mid-November 2012, although it had been available on Facebook since April that year.
According to Apple, Candy Crush Saga was the top grossing app on its App Store in 2013. King has never published stats for how much money the game is making, although research firm SuperData Research claimsCandy Crush Saga is currently generating revenues of $3.5m a day.
Candy Crush Saga: '70% of the people on the last level haven't paid'
Candy Crush Saga has been around since April 2012, but people only started playing the game once it was launched on apple products and androids. There has been a lot of net profit made, however 70% of people hadn't paid to play the last level, this is a downfall for the company and they wouldn't be making any profit and people would be able to play the game without a cost. Candy Crush saga has been a popular game for the teenagers, and apple had said it was the top grossing app on App store in 2013.  

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